Wednesday, July 1, 2015

Jackalope Part 2

This week, I finished my Jackalope sculpt in Sculptris and figured out how to light and render in Blender. I finished off my render by adding color and touch-ups in Photoshop.


The finished sculpt.


A rough color test in Photoshop.


The imported sculpt in Blender and with Cycles for sweet lighting.


The finished image, colored in Photoshop. Next on the to-do list: rigging.

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