Sunday, January 3, 2016

New Blog Location

Hey guys! This is my last post here, but don't worry! Find updates on my new blog.


Saturday, December 26, 2015

Swarm

Hope your Christmas was merry! This is a drawing I did as part of a Christmas drawing exchange. I used a little bit of black gouache, white colored pencil, and black colored pencil on toned paper.


I have plans to develop this into digital piece as well. Stay tuned!

Saturday, December 19, 2015

Weekly Sketch: New Mantis Species

The prompt for this week's sketch was "something that you want to do on your bucket list". I realized that I didn't have a bucket list, but if I had one, this would be the first on the list. I have decided to discover a new species of insect--preferably of the order Mantodea.


This is Hymenopus sumptuosus--mimic-type mantis that lives on iris flowers. It is well-known for its large ruffly crest and thorax.

Monday, December 14, 2015

Monday, December 7, 2015

Thursday, December 3, 2015

Vampires and Wyrms

This week's sketch features a familiar vampire, Count Dracula, as portrayed by Béla Lugosi...


While watching a few clips of the 1931 Dracula for the first time, I was very impressed with the actor's ominous presence. I have concluded that Béla Lugosi has several cases of double-jointedness in his fingers.

A little side-project includes a new 3D model I am developing from one of my existing character designs:


I thoroughly enjoy making these, so I decided to start developing this area in my portfolio. Here is the existing 2D art I made, for comparison. Since the details are fully realized, the sculpting process is swift. I will be taking the model into Blender to pose it more like what you see in the illustration and then import it back into Sculptris for some final tweaking. 



Tuesday, November 24, 2015

Jabberwocky Work-In-Progress


I made some noticeable changes with the foreground, doing away with the bread-and-butterflies. Their scale made them too dominant, so I exchanged them with some daintier flowers. I'm working with two different rendering techniques: a graphic one that's akin to cell shading as well as a smoother, more realistic rendering.

Tuesday, November 17, 2015

Saturday, November 7, 2015

The Jabberwock Reimagined

Copic Markers is putting on a contest for re-imagining the Jabberwock from Lewis Carroll's poem, "Jabberwocky". There are just a few days left, but I put together some solid reference material, which should make the painting process move swiftly.

The poem leaves the creature wide open to interpretation, but we do know that it has "claws that catch", "jaws that bite", and "eyes of flame". The traditional route is a dragon-like creature, but when I think of claws, I think of crustaceans and when I think of biting jaws, I think of snapping turtles and alligators.
This turtle-crab-beast is my version of the Jabberwock. Like usual, I sculpted it in Sculptris and exported the model into blender for lighting.


I finally learned the basics of rigging so I could pose my Jabberwock. The dude is a model imported from Daz and the butterflies are Sketchup freebies. This rendering has most of the elements that will be in the final illustration, including the "protagonist" (who will most likely not be bald and ghostly), vorpal sword, Tumtum tree, and some dainty Bread-and-Butterflies for good measure. Time to paint!

Saturday, October 31, 2015

Week 7 Sketch: The Meaning of Your Name

I have a couple weeks to catch up to, but here is the most recent weekly sketch based on the meaning of my name. I combined the original Nubian title ("Candice/Candace" was equivalent to the word "Queen") with the Greek meaning. The Greek meaning is a reinterpretation of the original title, ascribing it the meaning "sparkling" or "fire-white". So here is a majestic fire queen!


Monday, October 26, 2015

Illuxcon Tidbits

I'm on my way home from Allentown, Pennsylvania and almost need another suitcase for the business cards and postcards I picked up while at Illuxcon. It was incredible to become more involved with the fantasy illustration community and can now call many of my artist role models friends.
Lehigh River in Allentown, PA  

I received portfolio reviews from a number of people including artists, art directors, and art collectors. What was especially beneficial about the constant feedback was having the chance to take a general consensus on what work people responded to the most and what weak points were commonly discussed. Here are some tidbits I gathered from reviews and lectures about my work.

1. Be "edge-y".

The edges around my figures tend to be very cookie-cutter-like. If I'm going to use crisp edges in a graphic sense, I need to be more deliberate about it. If not, I need to soften those edges so a given surface can recede in space and be more cohesive with background elements.

2. Get out there.

It's time to exhibit at conventions and send out more postcards. I have a better sense of direction about what markets to pursue with my current body of work, thanks to some valuable feedback from art directors at Illuxcon. In terms of online exposure, I have a pretty decent coverage, but there are still other venues that I would benefit from. Instagram is a leader for visual content. My activity on Instagram is almost non-existent, but it would be worth a few minutes every week. Platforms like Patreon and Kickstarter are also potential venues for building an audience.

An Allentown grasshopper clearly on his way to Illuxcon.
3. Embrace the inner child.

I overthink when I draw and consequently don't do it very often. There was a time when that I drew at every waking moment... I need to get back to leisurely, imaginative drawing. This also carries over to my composition sketches and leads me to structure them predictably and mechanically. Seeing the process of artists like Rick Berry and Vanessa Lemen has encouraged me to be more experimental with compositions--in particular, not having a plan and seeing how I can place my figures into a random arrangement of values and textures.

Lastly, here is that resonated with me and I'm sure many others who visited Donato's lecture:

"You are hired for what you show, not what you are capable of." -- Donato Giancola

It is a sobering bit of wisdom, but very helpful to understanding the big picture when it comes to "branding" your work. Time to get back to work and bring my capabilities to the fore!




Saturday, October 17, 2015

Original Artwork at Illuxcon 2015

Next week from Oct 21st-25th I will enter the visual frenzy that is Illuxcon for the first time. It's a relatively new convention focusing on fantastic illustration and one that I have been dreaming about for a couple years. I have no excuse not to go, so I'm going! Aside from being able to meet all of my favorite illustrators in one place, going to Illuxcon is an important step to developing my freelance business and will no doubt fuel the fire of creativity.


A significant part of the convention is the buying and selling of original artwork. It's a unique intersection of commercial art and fine art where many illustrators can sell the originals of work they produced commercially along with their own personal artwork. I won't be having a booth, but I have prepared some tiny 2 x 3 artworks that I will carry along:

These drawings are done in graphite and gouache on matt board. Each is individually signed, framed, and for sale! Illuxcon attendees have first dibs on them, but if you are interested in buying one, you can get on the wait list by emailing me at candicebroersma@gmail.com.

I will make sure to have a follow-up post about my experience at Illuxcon as long as I don't slip into an art-induced coma.

Saturday, October 10, 2015

Week 6 Sketch: Birth Flower

I bring you a flower-child for this week's sketch. The flower is a Lily of the Valley, which is my birth flower:


Monday, October 5, 2015

Character Portrait: Eisheth

I finished a character portrait based on a character by the name of Eisheth belonging to illustrator and concept artist extraordinaire, Hunter Bonyun.



It's a fun process combining 3D with 2D coloring! If you missed my previous post with details about character portrait commissions, you can find it here.

Saturday, September 26, 2015

Dragons and Time

I will be doing my live demo tomorrow, Sunday. Before that, here is a new sketch for my weekly sketch challenge and a sculpt of a dragon:


Week 4: Time


This rough sculpt is for an illustration that I plan on doing with a wingless Eastern dragon, which has some dino-like aspects as well. I defined the musculature for clearer reference when it comes to posing him.

Sunday, September 20, 2015

Edward-Dean Museum Art Show: Live Demo

In one week I will be attending the Edward-Dean Museum Art Show! If you live in Southern California and want to enjoy a laid-back show featuring fine arts, crafts, and a scenic location, I would love to see you there! The show is Sunday, September 27 from 10am-4pm at the Edward-Dean Museum & Gardens in Cherry Valley, CA.


At my booth you will be able to find some bookmarks and signed prints for sale. I will also be doing a live digital painting demonstration from 1-4pm where I will be introducing my set-up, talk about my process, and do some painting!


Here are some other little sketches I completed this past week. These ones are part of a 52-week drawing challenge. Week 2: A hobby rather than drawing: 


And that hobby would be gardening...Week 3: A fairy character:


He is a friendly succulent fairy who helps your succulents bloom...so please don't spray them with harmful pesticides.

Tuesday, September 15, 2015

3D Character Commissions


I fashioned a commission guide based on the model from my previous post. Let them come!
-Terms & Conditions
-Free Hipster Fox 3D model!
(Terms & Conditions apply)

Saturday, September 12, 2015

Hipster Fox

I had this idea of starting commissions for 3D sculpted versions of people's characters. So to provide an example of the process, I created a sketch and final sculpt of a character I've named Hipster Fox...

I will be providing a commission guide for those interested in their very own sculpt they can use for reference, for lighting/rendering, or just for fun!